Digital continues to drive EA sales and revenue for Q2 FY2019

Digital continues to drive EA sales and revenue for Q2 FY2019

EA continues to do well through digital channels, as indicated in its latest financial report.

In the games department, EA didn’t provide many details in its financial report. A call to investors is going on right now, so we’ll hopefully hear something Battlefield 5, Anthem and Star Wars related during that time.

It did highlight FIFA Mobile daily active players were up 50% over last year. The FIFA eWorld Cup Final saw an increase in global viewership, four-times over last year. Over 20 million players participated through the course of the FIFA 18 Global Series.

The Sims 4 did very well during the quarter, and as it stands, expansion packs have been downloaded 30 million times life-to-date. The monthly average players count is also up over last year, and continues to grown annually.

 

For the second quarter of fiscal year 2019, ending September 30, 2018, EA reported digital net revenues at $780 million, compared to $689 million during the same quarter year-over-year (yoy).

Packaged goods and other net revenue were $506 million, up from $270 million yoy. Total net revenue for the quarter was $1.3 billion, up from $959 million yoy.

Total net bookings came in at $1.3 billion, up from $959 million during the same period last year. Digital net bookings for the trailing twelve months was $3.6 billion, up 11% yoy, representing 69% of total net bookings.

Digital net booking on PC are up 10%, and 27% on console, respectively.

Full game downloads were up 32% and live services, which are add-ons and full DLC, were up 6% yoy.



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